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City gyratory

Six arms, two lanes round and nothing evenly spaced. One arm only joins the gyratory and one only leaves it, so counting exits is the skill.

Count what is an exit

An arm you cannot leave by is not an exit, and a slip road that only feeds in is not one either. Miscounting is how people end up committed to the wrong lane at speed. The clock rule still works, but you have to apply it to the exit you actually want, not the third gap you happen to see.

Position early, then hold it

On a big gyratory the lane you take on the approach is the lane you are living with. The traffic beside you will not let you change your mind halfway round. Choose it from the sign, hold it, and signal left only as you pass the exit before yours.

The traffic is the same every time

Fixed seed, fixed timestep. A busy gyratory is only practisable if it is the same busy gyratory each run.

Common questions

Is a gyratory different from a roundabout?

Not in the rules. It is a large one-way system built around a block rather than an island, usually with more arms and more lanes, and the same priority applies.

The rest of the set

Also included: the manoeuvre simulator and the 3D drives of the routes around your own test centre.